Get up on your feet and jump around: Players can double jump and take no fall damage. This little tweak has a big impact on how the world is navigated and can be dangerously addictive! When double jumping and crouching in mid-air, you'll perform a ground stomp. Do this on a bed or slime blocks to bounce yourself up at high velocity. It's possible to request an admin to disable double jump for your account if you like the Vanilla behaviour.

When you first join the world, or when using the command /spawn, you'll be teleported to the New World Spawn, at coordinates 0,0.
As a new player you'll initially have some restrictions and will need to venture away from the center to be able to break and place blocks (more on that in Ranks, but be sure to visit the nearby Info Kiosk for some freebies to help you survive the Wilderness.
At the southern edge of New World Spawn is a train station that connects the nearby inhabited area's. Since the city around the spawn area is still under construction, player shops are currently still located in the nearby town of Old Spawn.
The Nether of Shanti Tribe is a place of danger but also a place of experimentation. Around the spawn area you will find the aftermath of the Incendium datapack, which has been dominating our Nether from Minecraft versions 1.16 to 1.18. This provides some medium rare blocks to mine in bulk. This is the place where you don't have to worry about the aesthetics of your builds or the amount of destruction inflicted on the landscape. Go wild!
The Nether roof is also accessible trough the central hub (There is a direct portal in Old Spawn), from where you can fast travel to various useful locations as well as find some excellent farms.

Beware! When the server is updated with newer versions of the game, sometimes we delete a certain radius to keep new worldgen features within a reasonable distance from Spawn. So when you find a nice spot to call your own, keep in mind the current culling distance is a circle with a radius of around 2000-2500 blocks.